
We’re excited to share more gameplay.
This week’s work-in-progress clip takes you deep within Ghost City, buried Celestial ruins stretching miles below the world above. Down here, tension builds fast. And when things escalate, they escalate quickly.
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WHAT YOU’RE SEEING:
As Jun Aslan, you’re investigating Ghost City, located miles beneath Lidon’s surface, helping Elise search for a mercenary ally. She’s with you, and Salt the Octopus is never far behind.
Early on, you’ll deploy a Waystation, a lightweight gadget that lets you resupply and acquire upgrades while deep in hostile territory.
Elise leads the push, using her mech to smash through a livestone wall. The impact draws attention fast as enemies converge on your position. Moments later, Elise fires a Knockdown Missile while Salt lofts Ink Mortar to disrupt those holding higher ground.
Jun’s gauntlet ability, Eruption, is used in multiple ways. In combat, it launches enemies into the air. For traversal, you’ll shape livestone to form a bridge when you need to close in on targets.
Your loadout adapts with you. The Recycler shifts between Repeater mode for steady mid-range pressure and Shredder mode for high-impact close-quarters damage. And as you push forward, your gauntlet forms a livestone glove and delivers melee strikes up close.
Missed our earlier clips? Check out the full playlist here. Stay tuned for more clips as we build toward the Extended Gameplay Reveal this summer.
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